Hello! My Name is Peter Cahill and I am a year 2 student at TU Dublin. I will be using this blog to document my progress throughout the year.
Games MDA
Game Vision Statement
The Game (Space Ranger)
- Rise and Fall - The user will be in a constant state of descending, unless the left mouse button is pressed and held which will give the ship the ability to ascend.
- Shooting - You will be in control of a spaceship that is capable of destroying objects that are in your way.
- Race - You are going to be racing against your own distance covered and other peoples distances, to see who is the best at the game.
Unity Tutorial 03
More Unity
Feedback Strategies
Feedback
Game Idea Research
My Idea
Game Elements
Game Elements
Unity Tutorial 02
More Unity
Feedback Thoughts
Penny For Your Thoughts
For this post I will be talking about feedback thoughts and how I relate to it. The two articles I will be talking about are seven ways to crush self doubt and how to get past negativity bias.
When I read the first article about crushing self doubt the first thought that came into my head was "Remember when I didn't want to go to college", like I said in my Introduction post, I didn't want to go to college because I was unsure about what it is that I wanted to do and I was also self doubting myself whether or not I would be cut out for it or not. I had constant negative thoughts if I should do it or not until one day I just went for it. There is a very good Ted talk in the article about shame and vulnerability and I can definitely relate to it when I think about my first college experience, I felt that I would not be good enough and that others would cast judgment on someone who is twenty seven returning to education and as Brene Brown talks about in the video, I felt extremely vulnerable about the whole situation. As time went on though it got better, needless to say I made a whole bunch of mistakes at the start but looking back now I can say that I learned from them. I found this article to be a very good read and would recommend you to watch the Ted talk by Brown.
The second article talks about getting past negativity bias and this was another article that I found relates to me. It talk about the role the human brain has to play when it comes to development and gives tips on how to wire or rewire a persons thoughts for the better. It talks about how people are reluctant to focus on positive things that they do and scrutinise themselves over something negative that may have done. I can relate to what is being said in this article to a part of my life, that part being the sport I play. When I first started to play football(Soccer) at the age of 11 there was a football match where I had scored a goal to tie the game at 2-2, I had a chance to score the winning goal near the end of the game and completely skied the ball, I'm not even joking when I say that it was harder to miss than to score. The game finished 2-2 and even though I had scored to make it a draw, that miss was the only thing I could think about for days. After the game my manager could see that the miss had affected me and he said " A good striker doesn't think about a miss, he just thinks about the next goal" and that stuck with me for life when it came to playing football. Every footballer misses chances to get goals, its part of the game and when it happens to me I do just that- think about my next goal. I can honestly say that it has helped me when I am in a game because I can have seen what it can do to some people who don't think that way about it, iv seen players curl up after missing a chance to score a goal and their confidence get depleted. I can safely say that I have dealt with my thoughts on the matter and trust me Iv missed many chances since but scored 10 times as many.
Image 3 Image 4Game Brainstorm
Calm Before The Brainstorm
1. Copter
2. Geometry Wars Evolved
3. Stuntman
Image
4. FIFA
Helpful for getting started
Unity tutorial 01
My First Unity Project
Game Design (reading, week 3)
Game Design & Idea Generation
Assignments
Assignments
Technology
Tools of the trade
Time Strategies
Staying on track
Growth Mindset
Growth Mindset
Fail forward / Fail
Students
There are two mindsets when it comes to the term Growth mindset. It is a term coined up by a Dr.Carol Dweck who is a professor of psychology at Stanford University in America. Dweck's work involved her studying her students to see what their reaction would be to failure and how they would cope with and deal with it. Those with the growth mindset had a much more positive reaction to failure. Studies have show that people who have a growth mindset are much more open to criticism and see failure as something that can be learned from. while on the other hand those who have a fixed mindset can have a negative response to failure resulting in them having self doubt thoughts and struggling to complete the task at hand and ultimately end up quitting.
Workplace
The workplace can be a place where it is altered in a person. Companies that promote and reward risk taking and learning from mistakes have show that the people working there are those with the growth mindset and while those who work in a fixed mindset company are more likely to engage in cheating and deception in order to get ahead in there respected field.
Everyone has both
Unity Tutorial 9
More Unity I have been a small bit behind on developing my game and have only got round to doing some actual work on it today, I have the s...
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Calm Before The Brainstorm Knowing that I am going to be making a game in Unity this semester was a shock to the system. Never had I imagin...
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Hello there and welcome to my blog! I'll start by saying im Peter Cahill and I am a year two student at TU Dublin. I try to stay active ...
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Prototype This week I began my unity adventure which is putting what I have learned so far into practice. I created some basic objects that...